txt_file "Chars\TemplateCharacters\BigFigTemplate_standard"

//------------------------------------------------------------------------
// Character Specific Properties
//------------------------------------------------------------------------
Villain

//------------------------------------------------------------------------
// Character Abilities
//------------------------------------------------------------------------
Ability "InteractWithCrackedLEGODefault"
Ability "BigfigPhoneCameraBlack"
Ability "HyperJump_Atrocitus"
Ability "CombatDeflectGeneric"
Ability "BigfigBoostAbility"
Ability "Super_Strength"
Ability "MegaPickUpDefault" suppress
Ability "MegaPickUpNoChunks"
Ability "DefaultGunShootingFly_BoltsAndBeams"
Ability "RandomPartyHatAbility" suppress
Ability "DestroyModeUltrahumanite"
//------------------------------------------------------------------------
// Character Attributes
//------------------------------------------------------------------------
Ability "ATTRIBUTE_HEAT_BOLTS"

//------------------------------------------------------------------------
// Player Items
//------------------------------------------------------------------------
clear_default_items

//------------------------------------------------------------------------
// Extra flags that should get turned into an ability at some point
//------------------------------------------------------------------------
bolt_type "BlackBeetleYJ_Bolt"
//------------------------------------------------------------------------
// SFX
//------------------------------------------------------------------------
Ability "AudioReactionDataAtrocitus"
Ability "AudioReactionDataAtrocitusVOX"

//------------------------------------------------------------------------
// VFX
//------------------------------------------------------------------------
vfxlevel_override "VFX_BlueBettle" EXTRA_SLOT1
vfxlevel_override "VFX_BlackBeetle_YJ"

//------------------------------------------------------------------------
// MISC
//------------------------------------------------------------------------
Ability "CharInstToTextureSuppressIdle2"
Ability "CharInstToTextureSuppressIdle3"
Ability "CharInstToTextureSuppressIdle4"
Ability "CharacterFileCharHeightAbility" ( OffsetX = 0.04, OffsetY = -0.02, OffsetZ = 0.0, CharHeight = 0.72 , ZoomMultiplier = 1.15 ) 

moving_icon_start
    action "Icon_Idle"
	cameraOffset y 0.29 z -0.25
moving_icon_end